Castlevania The Adventure Rebirth Iso Download
[Goes to download]
It's supposed to be a remake of the Gameboy game, but with updated graphics. I'd actually prefer older graphics, but Castlevania did find a nice look with 32-Bit level sprites, so I'll keep an open mind. Initial Castlevania: The Adventure ReBirth thoughts in a few hours.
[Next morning]
The game appears solid enough, I only managed to beat 3 levels last night before I fell asleep. It's full-on Castlevania nostalgia trip, and the game even has an option to play with Castlevania 1-style jumping. I prefer the ability to slightly move in the air. I don't really enjoy the artificial challenge of poor controls, but Castlevania has always been an exception. The monsters don't move too fast anyway, only Medusa Heads and crap like that really present a problem.
The graphics and sound are both nice, but a little bland. It's almost like playing a watered-down Rondo of Blood. Just as I'm typing that, I realize that Rondo of Blood was, in fact, released for the VC and it's 100 points cheaper. Go buy that if you want a Castlevania game, but The Adventure ReBirth still offers a fun experience.
[A few hours later...]
I came home determined to play more Castlevania: The Adventure ReBirth, but I decided that 9 dollars for Rondo of Blood was too good an offer to pass up. So, you can get 2 really good Castlevania games for 19 bucks. That's still cheaper than some sort of collection disc they might release. You can certainly emulate Dracula X: Rondo of Blood using Magic Engine, but I've found the sound to periodically get really fuzzy. I don't own a PSP either, so that was out of the question. But having Rondo of Blood on my Wii is only a click away from Mega Man 9 and 10, and that's pretty cool.
I had to move Adventure Island: The New Beginning to the SD card to make room to download the Rondo of Blood CD Rom from the Wii Store. I hope the sound quality is nice, judging by the large file size (273 blocks!) it should be on par with The Dynastic Hero.
[and, finally]
The sound quality is fantastic, I'm also pleased to see they didn't translate the game. I prefer not knowing exactly what the characters say, but I do understand a bit of German and a little Japanese, plus I'm sure the pictures explain exactly what's happening anyway.
Rondo of Blood is hard, I remember it being easy. I must have been using save states, but the game is as fresh as ever. Super Castlevania 4 comes close, but doesn't quite measure up. Plus, despite the kawaii factor, Maria is really fun to play as. She moves like Alucard in Symphony, and is much stronger than Richter. You can unlock her in Stage 2, just get the key from the second candle after the first pit while being chased by half of the behemoth. The graphics and level design are top notch, and even though it's basically a linear platformer, you'll feel like you're exploring a large castle because of the multiple paths, secret levels, and optional secrets.
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Castlevania: The Adventure ReBirth | |
---|---|
Developer(s) | M2 |
Publisher(s) | Konami |
Series | Castlevania |
Platform(s) | WiiWare |
Release date(s) | JP October 27, 2009 NA December 28, 2009 EU February 26, 2010 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | Wii Remote, Classic Controller, GameCube Controller |
Compatibility | 1 Broken |
GameIDs | WD9EA4, WD9JA4, WD9PA4 |
See also... | Dolphin Forum thread Search Google |
Castlevania: The Adventure ReBirth (ドラキュラ伝説 ReBirth, Dorakyura Densetsu Ribāsu, The Legend of Dracula ReBirth) is a side-scrolling action platform game developed by M2, and released by Konami for the Wii in 2009 as a WiiWare title. Based on the 1989 Game Boy title Castlevania: The Adventure, it is the third game in M2's ReBirth series, following Gradius ReBirth and Contra ReBirth.
The setting of the game takes place a century before the original Castlevania title, where the player controls an ancestor of Simon Belmont named Christopher Belmont, who must defeat the vampire Dracula.
- 1Problems
- 2Configuration
Problems
Black Screen
After selecting start from the menu and the the intro animation playing a black screen appears and no futher progress occurs. Disable Enable Dual Core to resolve this. Refer issue 8538 and issue 7143.
Flickering Cutscenes
Most cutscenes will have random colors flashing at the background. Disable Store EFB Copies to Texture Only to fix that.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Allow gameplay |
Graphics
Config | Setting | Notes |
---|---|---|
Store EFB Copies to Texture Only | Off | Prevent flickering in cutscenes |
Defer EFB Copies to RAM | Off | Avoid black screen |
Version Compatibility
The graph below charts the compatibility with Castlevania: The Adventure ReBirth since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
r6152 | Windows XP | AMD Athlon II X3 445 | ATI Radeon HD 4650 | 55-60FPS, minor sound crackling when frames drop, gameplay is fine | |
3.0 | Windows 7 | AMD Athlon II X3 445 | AMD Radeon HD 6850 | The gain from moving to 64b OS was small but noticeable, speed still drops with lots of sprites on screen, the rest is perfect | |
r7693 | Windows 7 | AMD Athlon II X3 445 | AMD Radeon HD 6850 | When EFB copies are set to texture the screen is distorted, when set to RAM it fails to load | |
3.0-368 | Windows 7 | AMD Phenom II X4 965 | ATI Radeon HD 4870 | 100-105FPS,OpenGL,no problems of any kind what so ever. | |
3.5-367 | Windows 7 | Intel Core i5-2400 @ 3.1GHz | NVIDIA GeForce GTS 450 | 60FPS,OpenGL won't work, Direct3D9, works perfect. | |
4.0-1349 | Windows 8 | AMD FX 6300 @ 4.3GHz | AMD Radeon HD 6450 | 60FPS. XFB disabled makes video smoother. | Faefdsedf |
4.0-8342 | Windows 10 | Intel Core i7 @ 4.3GHz | AMD R9 270x | Black screen after menu. | Wem |
Gameplay Videos
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